
Quantum Conundrum now has a playable demo, which you can find on Steam. Considering the current trend for publishers to release less and less demos, we can only applaud this initiative.
Quantum Conundrum is a first-person action video game, in which players have to solve "puzzles" by interacting with objects in their environment. The game was designed by Kim Swift, who used to work for Valve, on titles such as Left 4 Dead and its sequel, but more importantly, she was the lead designer of the critically acclaimed Portal.
When you, as a young boy, are dropped off to visit your uncle, you notice something’s wrong.
First, he’s not there to greet you. Second, there’s the explosion that happened right as you arrived. And third, the house seems to be even weirder than you remembered it.
Now, your job is to find—and ultimately rescue—your uncle, by using his newest invention, the Interdimensional Shift Device (or IDS), to switch between dimensions and solve puzzles.
That sofa too heavy to move? There’s a dimension for that! Switch to Fluffy Dimension and that sofa is now light as a feather. Need to get up to a high ledge? There’s a dimension for that! Just switch to Anti-Gravity Dimension and things begin to float upward. Need to make things heavier? There’s a dimension for th—well, you get the idea. Switch dimensions in real time, work your way through the crazy complex mansion wings and rescue your uncle!
You can also watch the official trailer, posted on TerranGaming a month ago.